- Counter-Strike 1.6 / Zombie Plague [4.3] / Extra items
- 2018-05-14

- Если у вас есть уже нож, то повторно вы его не купите (паки не будет забирать)же на ЛКМ идёт удар вперёд, который ударяет сразу же, но уже без радиуса. Также на ПКМ ударяет с небольшой задержкой и большим радиусом, но имеет урона меньше чем у ударов на ЛКМ.
- Нож имеет 2 натива для добавления в меню ножей
- Нож можно купить в Extra-Items
- Нож забирается только если вы перезайдёте или станете зомби
- Нож не имеет багов как в версии Диаса 2013 года (второй удар на ЛКМ мог убивать своих тимейтов)
- Если у вас есть уже нож, то повторно вы его не купите (паки не будет забирать)
#define KNIFE_ANIM_EXTENSION"knife" // Original CSO: dragonsword
#define KNIFE_WEAPONLIST"x/knife_dragonsword" // Weapon List [ Чтобы отключить - закоментируй ]
#define KNIFE_VIEW_MODEL"models/x/v_dragonsword_fx.mdl"
#define KNIFE_PLAYER_MODEL"models/x/p_dragonsword.mdl"
#define KNIFE_SLASH_1_DAMAGE 450.0
#define KNIFE_SLASH_1_DISTANCE 100.0
new Float: flAngles_Slash1[] = { 0.0, -2.5, 2.5, -5.0, 5.0, -7.5, 7.5, -10.0, 10.0, -12.5, 12.5, -15.0, 15.0, -17.5, -17.5 };
new Float: flAnglesUp_Slash1[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
#define KNIFE_SLASH_2_DAMAGE KNIFE_SLASH_1_DAMAGE // In CSNZ damage slash2 = damage slash1 (if u want, u can change)
#define KNIFE_SLASH_2_DISTANCE KNIFE_SLASH_1_DISTANCE // In CSNZ distance slash2 = distance slash1 (if u want, u can change)
new Float: flAngles_Slash2[] = { 0.0, 0.0, 0.0 };
new Float: flAnglesUp_Slash2[] = { 0.0, 0.0, 0.0 };
#define KNIFE_STAB_DAMAGE 310.0
#define KNIFE_STAB_DISTANCE 125.0
new Float: flAngles_Stab[] = { 0.0, -2.5, 2.5, -5.0, 5.0, -7.5, 7.5, -10.0, 10.0, -12.5, 12.5, -15.0, 15.0, -17.5, -17.5 };
new Float: flAnglesUp_Stab[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
%35
Discount on all purchases
builds until September 14, 2025
Especially for you - Гость

Buy an assembly

Zombie Plague 5.0 edited By OmarSYR
<3 thanks for that

[CS 1.6] Knife Model - Wood Hammer
Thanks a lot I truly appreciate the feedback I believe that quality content comes from real effort and shared passion and it's great to see that

[CS 1.6] Knife Model - Wood Hammer
@sp_saad Thanks brother , we are trying hard to find the best resources for our visitors !

[CS 1.6] Knife Model - Wood Hammer
Awesome job as always! The Wood Hammer knife model looks amazing and really adds a cool vibe to the game You deserve all the support keep pushing

[ZP] "Ammo Box"
If you place an ammo crate, the ammo crate will fall into the ground and disappear, instead of how it is solved on the ground
ReHLDS (Reverse-engineered) - this is a new step forward that gives a second wind to our servers. ReHLDS works 2 times faster than HLDS.
AMXModX is a Metamod add-on that allows you to create new modifications for Half-Life in the Pawn language
Reunion is a continuation of Dproto for ReHLDS. This is a metamod plugin that allows you to log into the 47/48 Non-Steam server.
Revoice is a Metamod plugin that allows voice chat between non-steam and steam clients.
The new Metamod-r contains a huge number of performance optimizations and much cleaner code. The kernel was written using a JIT compiler.
Ultimate Unprecacher is a plugin for MetaMod, it works on the principle of disabling unnecessary resources on your server, thereby you can free up space for resources for your plugins, using this module you can get rid of error 512!
ReAuthCheck - this is a Metamod plugin that checks your players for validity, with this module for REHLDS you can protect your server from bots that constantly spam ads or simply clog up a slot on the server!
NetBufExtender or NBEX - This is a metamod plugin that expands the пїЅInternet bufferпїЅ: server and client buffers (not 100% guaranteed). Expands up to 64 kb. This means that players are less likely to be kicked with the error "Reliable channel overflowed"".
UINO пїЅ metamod plugin that allows you to remove unnecessary fields from userinfo(setinfo) when the engine passes it to other players on the server. This measure reduces the amount of data transferred and slightly reduces the chance of being kicked with "Reliable channel overflowed".