- Counter-Strike 1.6 / Mods
- 2024-07-17
CS Zombie Panic 1.4.1
Each round, all players appear as humans, while the freezetime is ongoing, the player can choose whether he wants to stay for the humans, or wants to join the zombies, after the end of the freezetime, if there are no zombies who want to play as a zombie, a random player will turn into a zombie.
Zombies have their own respawn points and have a limited number of lives (opportunities to rejoice), if you run out of lives, zombies will lose.
Unlike humans, zombies have an increased health pool (200 points) and a slightly reduced speed of travel.
The standard equipment of a person is a crowbar and a pistol with one clip, the rest of the weapons and ammunition will have to be searched for on the map. The more weapons and ammo a player has, the slower their movement speed, so once you've gathered enough gear, consider sharing it with other survivors.
Game modes
Standard
Game are played until the zombies have used all of their lives (20 by default) or the time allotted for the round is up.
Objectives
In this mode, the number of lives of zombies is not limited, as well as the time of the round, and the task of people is to complete some goals on the map, which will open access to the rescue zone.
Weapon
- Crowbar
- 9mm Pistol
- Vitovka m16
- Shotgun
- Grenade
- Remote Range C4 Explosives
In this mode, the player drops all ammo and weapons except the active one, his speed increases, which allows him to escape from zombies.
Management
- z (radio1, changeammotype) - Select ammo
- x (radio2, dropammo) - Drop selected ammo
- o (buyequip, panic) - Panic
- f (impulse 100) - Flashlight (for people)
- f (impulse 100) - Zombie Vision (for zombies)
%25
Discount on all purchases
builds until September 16, 2024
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